A bite-sized podcast where tabletop game designers show us their favorite monster and we discover how it works, why it works, and what it means.

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GM Edition: Chosen Ones D&D

GM Edition: Chosen Ones D&D

Villains don't think they're villains is the thing. They think they're good people most of the time. And so you're watching someone who, in some ways you can sympathize with, because you know, the evil queen was just someone who was wronged and thinks that she...

GM Edition: The First Watch

GM Edition: The First Watch

 I would say more that monster being antagonist that you're not going to have a conversation with. But I think, and you're, yeah, you got me thinking about my own biases now. But even then, why aren't you having a conversation with them? Why aren't you trying to?...

GM Edition: The Last Tapestry

GM Edition: The Last Tapestry

Welcome back to Making a Monster Game Master Edition. Over the next few weeks of this mini-series you'll hear some of your favorite actual-play podcasters discuss what monsters mean to them. GM Edition will be a lot less polished and authoritative than Making a...

A bite-sized podcast where tabletop game designers show us their favorite monster and we discover how it works, why it works, and what it means.

GM Edition: Fun City with Mike Rugnetta & Taylor Moore

GM Edition: Fun City with Mike Rugnetta & Taylor Moore

In Float City, the Emissary. That to me is a monster. It doesn't have a human shape. It is monstrous. It is a thing that is horrific. It causes terror. It is something that is, until you see it, somewhat beyond the ken of the human mind. I think a villain is something...

GM Edition: Chosen Ones D&D

GM Edition: Chosen Ones D&D

Villains don't think they're villains is the thing. They think they're good people most of the time. And so you're watching someone who, in some ways you can sympathize with, because you know, the evil queen was just someone who was wronged and thinks that she...

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